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Ragdoll with mirrored bones
Using mirrored bones breaks ragdoll simulation
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0 | Lyubo | 22 | Yesterday, 12:26 PM Last post by: Lyubo |
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Actor Vertices
Actor Vertices
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3 | Lucas Simão | 173 | 14th November 2009 - 12:04 AM Last post by: stillDesign |
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0 | ciorty | 71 | 13th November 2009 - 03:56 PM Last post by: ciorty |
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11 | frederic-felix | 3,097 | 12th November 2009 - 08:49 AM Last post by: Balaji |
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2 | Balaji | 149 | 11th November 2009 - 04:48 AM Last post by: Balaji |
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1 | vutef | 118 | 9th November 2009 - 06:29 PM Last post by: DerekEhrman |
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2 | vutef | 91 | 7th November 2009 - 07:44 AM Last post by: vutef |
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SampleCharacterController - PhysX SDK
character does not collide with NxPlaneShapeDesc
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1 | vutef | 84 | 6th November 2009 - 05:12 AM Last post by: stillDesign |
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3 | ciorty | 158 | 5th November 2009 - 11:08 AM Last post by: ciorty |
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Determining Vertices
Determining Vertices
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0 | Lucas Simão | 62 | 5th November 2009 - 04:32 AM Last post by: Lucas Simão |
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0 | vutef | 86 | 4th November 2009 - 06:00 AM Last post by: vutef |
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0 | magicianfc | 68 | 3rd November 2009 - 02:01 AM Last post by: magicianfc |
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0 | vegar | 97 | 2nd November 2009 - 02:31 PM Last post by: vegar |
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0 | ciorty | 77 | 2nd November 2009 - 10:48 AM Last post by: ciorty |
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0 | neutron | 155 | 29th October 2009 - 05:20 PM Last post by: neutron |
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NxSceneDesc::groundPlane = ?
what does this do?
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0 | nuun | 131 | 28th October 2009 - 01:10 AM Last post by: nuun |
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11 | Errorist | 651 | 27th October 2009 - 02:03 AM Last post by: Quan |
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2 | -TAL- | 246 | 26th October 2009 - 03:23 PM Last post by: -TAL- |
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5 | MasterLord | 563 | 24th October 2009 - 11:12 AM Last post by: _Big_Mac_ |
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Textures and PhysX
How does one add a texture to a physX object
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2 | Amartya | 250 | 23rd October 2009 - 10:09 PM Last post by: Amartya |
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Pool Friction and Velocity
Speed decrease due to frcition
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1 | ElMarkis | 207 | 20th October 2009 - 08:27 AM Last post by: ElMarkis |
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3 | DerekEhrman | 385 | 19th October 2009 - 06:30 PM Last post by: DerekEhrman |
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Pool physX
Restitution and friction in a pool Game
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4 | ElMarkis | 338 | 19th October 2009 - 09:37 AM Last post by: ElMarkis |
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moving PhysX entirely on GPU (no CPU usage)
Rendering PhX objects using matrices from GPU memory
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1 | ozernik | 238 | 13th October 2009 - 05:47 PM Last post by: Tito |
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4 | enn0x | 2,850 | 13th October 2009 - 11:52 AM Last post by: joctee |
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1 | Brainstorm | 360 | 12th October 2009 - 01:22 AM Last post by: Tito |
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9 | mrpepe4 | 640 | 9th October 2009 - 01:48 PM Last post by: mrpepe4 |
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2 | magicianfc | 361 | 9th October 2009 - 02:15 AM Last post by: magicianfc |
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0 | Bob2u | 225 | 2nd October 2009 - 02:38 PM Last post by: Bob2u |
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How to change wheelWidth
wheelWidth
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0 | Adan Gale | 244 | 30th September 2009 - 02:41 PM Last post by: Adan Gale |
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6 Pages
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