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General Announcements
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17 | 82 | Mar 5 2010, 10:10 AMIn: Welcome to the NVIDIA Develope... By: infsw |
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OptiX
Discussion forum for OptiX samples and SDK |
87 | 250 | Mar 19 2010, 01:15 PMIn: Bug with geometry groups? By: nachtmar |
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SceniX
Open discussion about the NVIDIA Scene Graph product. |
3 | 3 | Mar 10 2010, 05:57 PMIn: Reference Count By: Diego Mazala |
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PerfHUD
PerfHUD provides real-time analysis for Direct3D applications. |
214 | 523 | Mar 19 2010, 10:36 PMIn: BSOD problem woth geforce 7950... By: JaneGael |
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FX Composer
Integrated Shader Editing and Preview for Direct3D and OpenGL |
310 | 681 | Mar 18 2010, 11:54 PMIn: FX Composer Error(install -... By: nallang |
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ShaderPerf
Shader-performance analyzer available as a standalone tool or within FX Composer |
10 | 14 | Jan 5 2010, 10:59 AMIn: Future Graphics Improvement? By: iancurtis |
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Shader Library
A collection of freely ready-to-use realtime shaders in .FX and .CgFX formats |
27 | 25 | Dec 11 2009, 08:48 PMIn: Ocean shader By: Stanley |
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Texture Tools
NVIDIA tools for the creation and manipulation of realtime texture files, both standalone and from within Adobe Photoshop™ |
113 | 310 | Mar 17 2010, 09:36 PMIn: Extreme DXT Compression By: julian |
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NVIDIA Graphics SDK
Discussion about the NVIDIA Graphics SDK 9 and SDK 10 |
125 | 104 | Mar 19 2010, 04:04 PMIn: Stereoscopic 3D API details re... By: Igor Korzhanov |
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PerfSDK, GLExpert, and NVIDIA Pix Plug-in
Components of NVIDIA's comprehensive PerfKit Suite |
60 | 83 | Mar 10 2010, 01:00 AMIn: NVPerfKit 190.32 for Linux By: Dark Helmet |
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Other Tools
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291 | 267 | Yesterday, 05:41 AMIn: NvAPI_Stereo_CreateHandleFromI... By: lain |
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Cg
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883 | 1,878 | Yesterday, 10:54 PMIn: Cg GLSL 1.3-1.5 By: Twiztid |
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OpenAutomate
This forum is for general discussions on OpenAutomate, the new open standard for application automation. |
2 | 4 | May 19 2009, 01:53 PMIn: Looking to create single click... By: Hxdcml256 |
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PhysX SDK Versions
Subforums: PhysX SDK 2.7.X, PhysX SDK 2.8.X |
759 | 2,467 | Yesterday, 10:44 PMIn: HELP ME HERE!! PLEASE!!--Ge-Fo... By: Grayback |
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PhysX Features
Subforums: Rigid Bodies, Joints and Constraints, Fluids, Cloth, Soft Bodies |
361 | 751 | Yesterday, 03:28 PMIn: Change SoftBody-Mesh to split ... By: cutTetra |
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Debugging
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122 | 256 | Mar 9 2010, 03:19 PMIn: getting vertice from softbody By: Icaro Motta |
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PhysX Tools
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143 | 397 | Yesterday, 12:04 AMIn: [ANN] PhysX Plug-in for 3ds Ma... By: Macha |
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PhysX Platforms
Subforums: Playstation 3, XBox 360, PC, Wii, Linux |
93 | 258 | Yesterday, 04:05 PMIn: 9 series Driver Problems and S... By: Bonyak |
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Our members have made a total of 11,977 posts We have 9,734 registered members The newest member is gary_81 Most users ever online was 1,619 on Feb 24 2010, 07:18 AM |
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