This module contains the MDL API components representing the MDL compiler, its backends and the generated target code. More...
Classes | |
class | mi::neuraylib::IMdl_compiler |
The MDL compiler allows to import and export .mdl files, to examine their contents, to create a compiled representation of these via a backend, and to export image canvases, light profiles and measured BSDF data. More... | |
class | mi::neuraylib::IMdl_backend |
MDL backends allow to transform compiled material instances or function calls into target code. More... | |
class | mi::neuraylib::ITarget_resource_callback |
A callback interface to allow the user to handle resources when creating new mi::neuraylib::ITarget_argument_block objects for class-compiled materials when the arguments contain textures not known during compilation. More... | |
class | mi::neuraylib::ITarget_argument_block |
Represents an argument block of a class-compiled material compiled for a specific target. More... | |
struct | mi::neuraylib::Target_value_layout_state |
Structure representing the state during traversal of the nested layout. More... | |
class | mi::neuraylib::ITarget_value_layout |
Represents the layout of an mi::neuraylib::ITarget_argument_block with support for nested elements. More... | |
class | mi::neuraylib::ITarget_code |
Represents target code of an MDL backend. More... | |
class | mi::neuraylib::ILink_unit |
Represents a link-unit of an MDL backend. More... | |
struct | mi::neuraylib::tct_deriv< T > |
A template struct with derivatives. More... | |
struct | mi::neuraylib::tct_traits< with_derivatives > |
Helper traits struct to switch between derivative and non-derivative types. More... | |
struct | mi::neuraylib::Shading_state_environment |
The MDL environment state structure inside the MDL SDK is a representation of the renderer state in the context of an environment lookup as defined in section 19 "Renderer state" in the MDL specification. More... | |
struct | mi::neuraylib::Shading_state_material_impl< with_derivatives > |
The MDL material state structure inside the MDL SDK is a representation of the renderer state as defined in section 19 "Renderer state" in the MDL specification. More... | |
struct | mi::neuraylib::Texture_handler_vtable_impl< with_derivatives > |
The runtime for bitmap texture access for the generated target code can optionally be implemented in form of a vtable as specified by this structure. More... | |
struct | mi::neuraylib::Texture_handler_base |
The texture handler structure that is passed to the texturing functions. More... | |
struct | mi::neuraylib::Texture_handler_deriv_base |
The texture handler structure that is passed to the texturing functions with derivative support. More... | |
struct | mi::neuraylib::Resource_data |
The data structure providing access to resources for generated code. More... | |
struct | mi::neuraylib::Bsdf_sample_data |
Input and output structure for BSDF sampling data. More... | |
struct | mi::neuraylib::Bsdf_evaluate_data |
Input and output structure for BSDF evaluation data. More... | |
struct | mi::neuraylib::Bsdf_pdf_data |
Input and output structure for BSDF PDF calculation data. More... | |
struct | mi::neuraylib::Edf_sample_data |
Input and output structure for EDF sampling data. More... | |
struct | mi::neuraylib::Edf_evaluate_data |
Input and output structure for EDF evaluation data. More... | |
struct | mi::neuraylib::Edf_pdf_data |
Input and output structure for EDF PDF calculation data. More... | |
Macros | |
#define | MI_NEURAYLIB_BSDF_USE_MATERIAL_IOR (-1.0f) |
The calling code can mark the x component of an IOR field in *_data with MI_NEURAYLIB_BSDF_USE_MATERIAL_IOR , to make the BSDF functions use the MDL material's IOR for this IOR field. More... | |
Typedefs | |
typedef float | mi::neuraylib::tct_float |
A float. More... | |
typedef mi::Float32_2_struct | mi::neuraylib::tct_float2 |
A float2. More... | |
typedef mi::Float32_3_struct | mi::neuraylib::tct_float3 |
A float3. More... | |
typedef mi::Float32_4_struct | mi::neuraylib::tct_float4 |
A float4. More... | |
typedef mi::Sint32 | mi::neuraylib::tct_int |
An int. More... | |
typedef mi::Uint32 | mi::neuraylib::tct_uint |
An unsigned int. More... | |
typedef tct_traits< true > ::tct_derivable_float | mi::neuraylib::tct_deriv_float |
A float with derivatives. More... | |
typedef tct_traits< true > ::tct_derivable_float2 | mi::neuraylib::tct_deriv_float2 |
A float2 with derivatives. More... | |
typedef tct_traits< true > ::tct_derivable_float3 | mi::neuraylib::tct_deriv_float3 |
A float3 with derivatives. More... | |
typedef tct_traits< true > ::tct_derivable_float4 | mi::neuraylib::tct_deriv_float4 |
A float4 with derivatives. More... | |
typedef struct Shading_state_material_impl < false > | mi::neuraylib::Shading_state_material |
The MDL material state structure. More... | |
typedef struct Shading_state_material_impl < true > | mi::neuraylib::Shading_state_material_with_derivs |
The MDL material state structure with derivatives for the texture coordinates. More... | |
typedef Texture_handler_vtable_impl < false > | mi::neuraylib::Texture_handler_vtable |
The texture handler vtable struct. More... | |
typedef Texture_handler_vtable_impl < true > | mi::neuraylib::Texture_handler_deriv_vtable |
The texture handler vtable struct with derivatives for the texture coordinates. More... | |
typedef void( | mi::neuraylib::Environment_function )(void *result, Shading_state_environment const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of environment functions created via mi::neuraylib::IMdl_backend::translate_environment() and mi::neuraylib::ILink_unit::add_environment(). More... | |
typedef void( | mi::neuraylib::Material_expr_function )(void *result, Shading_state_material const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of material expression functions created via mi::neuraylib::IMdl_backend::translate_material_expression() and mi::neuraylib::ILink_unit::add_material_expression(). More... | |
typedef void( | mi::neuraylib::Material_expr_function_with_derivs )(void *result, Shading_state_material_with_derivs const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of material expression functions created via mi::neuraylib::IMdl_backend::translate_material_expression() and mi::neuraylib::ILink_unit::add_material_expression(). More... | |
typedef void( | mi::neuraylib::Bsdf_init_function )(Shading_state_material *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the initialization function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df(). More... | |
typedef void( | mi::neuraylib::Bsdf_init_function_with_derivs )(Shading_state_material_with_derivs *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the initialization function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df(). More... | |
typedef void( | mi::neuraylib::Bsdf_sample_function )(Bsdf_sample_data *data, Shading_state_material const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the importance sampling function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df(). More... | |
typedef void( | mi::neuraylib::Bsdf_sample_function_with_derivs )(Bsdf_sample_data *data, Shading_state_material_with_derivs const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the importance sampling function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df(). More... | |
typedef void( | mi::neuraylib::Bsdf_evaluate_function )(Bsdf_evaluate_data *data, Shading_state_material const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the evaluation function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df(). More... | |
typedef void( | mi::neuraylib::Bsdf_evaluate_function_with_derivs )(Bsdf_evaluate_data *data, Shading_state_material_with_derivs const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the evaluation function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df(). More... | |
typedef void( | mi::neuraylib::Bsdf_pdf_function )(Bsdf_pdf_data *data, Shading_state_material const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the probability density function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df(). More... | |
typedef void( | mi::neuraylib::Bsdf_pdf_function_with_derivs )(Bsdf_pdf_data *data, Shading_state_material_with_derivs const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the probability density function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df(). More... | |
typedef void( | mi::neuraylib::Edf_init_function )(Shading_state_material *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the initialization function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df(). More... | |
typedef void( | mi::neuraylib::Edf_init_function_with_derivs )(Shading_state_material_with_derivs *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the initialization function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df(). More... | |
typedef void( | mi::neuraylib::Edf_sample_function )(Edf_sample_data *data, Shading_state_material const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the importance sampling function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df(). More... | |
typedef void( | mi::neuraylib::Edf_sample_function_with_derivs )(Edf_sample_data *data, Shading_state_material_with_derivs const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the importance sampling function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df(). More... | |
typedef void( | mi::neuraylib::Edf_evaluate_function )(Edf_evaluate_data *data, Shading_state_material const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the evaluation function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df(). More... | |
typedef void( | mi::neuraylib::Edf_evaluate_function_with_derivs )(Edf_evaluate_data *data, Shading_state_material_with_derivs const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the evaluation function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df(). More... | |
typedef void( | mi::neuraylib::Edf_pdf_function )(Edf_pdf_data *data, Shading_state_material const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the probability density function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df(). More... | |
typedef void( | mi::neuraylib::Edf_pdf_function_with_derivs )(Edf_pdf_data *data, Shading_state_material_with_derivs const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the probability density function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df(). More... | |
Enumerations | |
enum | mi::neuraylib::Tex_wrap_mode { mi::neuraylib::TEX_WRAP_CLAMP = 0, mi::neuraylib::TEX_WRAP_REPEAT = 1, mi::neuraylib::TEX_WRAP_MIRRORED_REPEAT = 2, mi::neuraylib::TEX_WRAP_CLIP = 3 } |
The texture wrap modes as defined by tex::wrap_mode in the MDL specification. More... | |
enum | mi::neuraylib::Mbsdf_part { mi::neuraylib::MBSDF_DATA_REFLECTION = 0, mi::neuraylib::MBSDF_DATA_TRANSMISSION = 1 } |
MBSDFs can consist of two parts, which can be selected using this enumeration. More... | |
enum | mi::neuraylib::Bsdf_event_type |
The type of events created by BSDF importance sampling. More... | |
enum | mi::neuraylib::Edf_event_type |
The type of events created by EDF importance sampling. More... | |
This module contains the MDL API components representing the MDL compiler, its backends and the generated target code.
The MDL compiler can be obtained from mi::neuraylib::INeuray::get_api_component(). The backends can be obtained via the MDL compiler from mi::neuraylib::IMdl_compiler::get_backend().
#define MI_NEURAYLIB_BSDF_USE_MATERIAL_IOR (-1.0f) |
The calling code can mark the x
component of an IOR field in *_data with MI_NEURAYLIB_BSDF_USE_MATERIAL_IOR
, to make the BSDF functions use the MDL material's IOR for this IOR field.
typedef void( mi::neuraylib::Bsdf_evaluate_function)(Bsdf_evaluate_data *data, Shading_state_material const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the evaluation function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df().
data | the input and output structure |
state | the shading state |
res_data | the resources |
exception_state | unused, should be NULL |
arg_block_data | the target argument block data, if class compilation was used |
typedef void( mi::neuraylib::Bsdf_evaluate_function_with_derivs)(Bsdf_evaluate_data *data, Shading_state_material_with_derivs const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the evaluation function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df().
data | the input and output structure |
state | the shading state |
res_data | the resources |
exception_state | unused, should be NULL |
arg_block_data | the target argument block data, if class compilation was used |
typedef void( mi::neuraylib::Bsdf_init_function)(Shading_state_material *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the initialization function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df().
This function updates the normal field of the shading state with the result of "geometry.normal"
and, if the "num_texture_results"
backend option has been set to non-zero, fills the text_results fields of the state.
state | the shading state |
res_data | the resources |
exception_state | unused, should be NULL |
arg_block_data | the target argument block data, if class compilation was used |
typedef void( mi::neuraylib::Bsdf_init_function_with_derivs)(Shading_state_material_with_derivs *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the initialization function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df().
This function updates the normal field of the shading state with the result of "geometry.normal"
and, if the "num_texture_results"
backend option has been set to non-zero, fills the text_results fields of the state.
state | the shading state |
res_data | the resources |
exception_state | unused, should be NULL |
arg_block_data | the target argument block data, if class compilation was used |
typedef void( mi::neuraylib::Bsdf_pdf_function)(Bsdf_pdf_data *data, Shading_state_material const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the probability density function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df().
data | the input and output structure |
state | the shading state |
res_data | the resources |
exception_state | unused, should be NULL |
arg_block_data | the target argument block data, if class compilation was used |
typedef void( mi::neuraylib::Bsdf_pdf_function_with_derivs)(Bsdf_pdf_data *data, Shading_state_material_with_derivs const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the probability density function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df().
data | the input and output structure |
state | the shading state |
res_data | the resources |
exception_state | unused, should be NULL |
arg_block_data | the target argument block data, if class compilation was used |
typedef void( mi::neuraylib::Bsdf_sample_function)(Bsdf_sample_data *data, Shading_state_material const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the importance sampling function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df().
data | the input and output structure |
state | the shading state |
res_data | the resources |
exception_state | unused, should be NULL |
arg_block_data | the target argument block data, if class compilation was used |
typedef void( mi::neuraylib::Bsdf_sample_function_with_derivs)(Bsdf_sample_data *data, Shading_state_material_with_derivs const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the importance sampling function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df().
data | the input and output structure |
state | the shading state |
res_data | the resources |
exception_state | unused, should be NULL |
arg_block_data | the target argument block data, if class compilation was used |
typedef void( mi::neuraylib::Edf_evaluate_function)(Edf_evaluate_data *data, Shading_state_material const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the evaluation function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df().
data | the input and output structure |
state | the shading state |
res_data | the resources |
exception_state | unused, should be NULL |
arg_block_data | the target argument block data, if class compilation was used |
typedef void( mi::neuraylib::Edf_evaluate_function_with_derivs)(Edf_evaluate_data *data, Shading_state_material_with_derivs const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the evaluation function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df().
data | the input and output structure |
state | the shading state |
res_data | the resources |
exception_state | unused, should be NULL |
arg_block_data | the target argument block data, if class compilation was used |
typedef void( mi::neuraylib::Edf_init_function)(Shading_state_material *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the initialization function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df().
This function updates the normal field of the shading state with the result of "geometry.normal"
and, if the "num_texture_results"
backend option has been set to non-zero, fills the text_results fields of the state.
state | the shading state |
res_data | the resources |
exception_state | unused, should be NULL |
arg_block_data | the target argument block data, if class compilation was used |
typedef void( mi::neuraylib::Edf_init_function_with_derivs)(Shading_state_material_with_derivs *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the initialization function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df().
This function updates the normal field of the shading state with the result of "geometry.normal"
and, if the "num_texture_results"
backend option has been set to non-zero, fills the text_results fields of the state.
state | the shading state |
res_data | the resources |
exception_state | unused, should be NULL |
arg_block_data | the target argument block data, if class compilation was used |
typedef void( mi::neuraylib::Edf_pdf_function)(Edf_pdf_data *data, Shading_state_material const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the probability density function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df().
data | the input and output structure |
state | the shading state |
res_data | the resources |
exception_state | unused, should be NULL |
arg_block_data | the target argument block data, if class compilation was used |
typedef void( mi::neuraylib::Edf_pdf_function_with_derivs)(Edf_pdf_data *data, Shading_state_material_with_derivs const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the probability density function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df().
data | the input and output structure |
state | the shading state |
res_data | the resources |
exception_state | unused, should be NULL |
arg_block_data | the target argument block data, if class compilation was used |
typedef void( mi::neuraylib::Edf_sample_function)(Edf_sample_data *data, Shading_state_material const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the importance sampling function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df().
data | the input and output structure |
state | the shading state |
res_data | the resources |
exception_state | unused, should be NULL |
arg_block_data | the target argument block data, if class compilation was used |
typedef void( mi::neuraylib::Edf_sample_function_with_derivs)(Edf_sample_data *data, Shading_state_material_with_derivs const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of the importance sampling function for material distribution functions created via mi::neuraylib::IMdl_backend::translate_material_df() and mi::neuraylib::ILink_unit::add_material_df().
data | the input and output structure |
state | the shading state |
res_data | the resources |
exception_state | unused, should be NULL |
arg_block_data | the target argument block data, if class compilation was used |
typedef void( mi::neuraylib::Environment_function)(void *result, Shading_state_environment const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of environment functions created via mi::neuraylib::IMdl_backend::translate_environment() and mi::neuraylib::ILink_unit::add_environment().
result | pointer to the result buffer which must be large enough for the result |
state | the shading state |
res_data | the resources |
exception_state | unused, should be NULL |
arg_block_data | unused, should be NULL |
typedef void( mi::neuraylib::Material_expr_function)(void *result, Shading_state_material const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of material expression functions created via mi::neuraylib::IMdl_backend::translate_material_expression() and mi::neuraylib::ILink_unit::add_material_expression().
result | pointer to the result buffer which must be large enough for the result |
state | the shading state |
res_data | the resources |
exception_state | unused, should be NULL |
arg_block_data | the target argument block data, if class compilation was used |
typedef void( mi::neuraylib::Material_expr_function_with_derivs)(void *result, Shading_state_material_with_derivs const *state, Resource_data const *res_data, void const *exception_state, char const *arg_block_data) |
Signature of material expression functions created via mi::neuraylib::IMdl_backend::translate_material_expression() and mi::neuraylib::ILink_unit::add_material_expression().
result | pointer to the result buffer which must be large enough for the result |
state | the shading state |
res_data | the resources |
exception_state | unused, should be NULL |
arg_block_data | the target argument block data, if class compilation was used |
typedef struct Shading_state_material_impl< false > mi::neuraylib::Shading_state_material |
The MDL material state structure.
typedef struct Shading_state_material_impl< true > mi::neuraylib::Shading_state_material_with_derivs |
The MDL material state structure with derivatives for the texture coordinates.
typedef tct_traits<true>::tct_derivable_float mi::neuraylib::tct_deriv_float |
A float with derivatives.
typedef tct_traits<true>::tct_derivable_float2 mi::neuraylib::tct_deriv_float2 |
A float2 with derivatives.
typedef tct_traits<true>::tct_derivable_float3 mi::neuraylib::tct_deriv_float3 |
A float3 with derivatives.
typedef tct_traits<true>::tct_derivable_float4 mi::neuraylib::tct_deriv_float4 |
A float4 with derivatives.
typedef float mi::neuraylib::tct_float |
A float.
A float2.
A float3.
A float4.
typedef mi::Sint32 mi::neuraylib::tct_int |
An int.
typedef mi::Uint32 mi::neuraylib::tct_uint |
An unsigned int.
typedef Texture_handler_vtable_impl<true> mi::neuraylib::Texture_handler_deriv_vtable |
The texture handler vtable struct with derivatives for the texture coordinates.
typedef Texture_handler_vtable_impl<false> mi::neuraylib::Texture_handler_vtable |
The texture handler vtable struct.
The type of events created by BSDF importance sampling.
The type of events created by EDF importance sampling.
The texture wrap modes as defined by tex::wrap_mode
in the MDL specification.
It determines the texture lookup behavior if a lookup coordinate is exceeding the normalized half-open texture space range of [0, 1).