NVIDIA Developer Zone

Cg 3.1 Released

We are pleased to announce the release of Cg 3.1.

The February 2012 version of Cg 3.1 added these improvements:

  • Added Cg language support for uniform buffers
  • Added OpenGL Unified Buffer Object (UBO) support for buffers
  • Added OpenGL GLSL version 110 and 120 translation support
  • New tessellation examples added
  • New uniform buffer examples added
  • VC10 projects added for examples

For more details and downloads, please visit our Cg Toolkit page.