We are pleased to announce the release of Cg 3.1.
The February 2012 version of Cg 3.1 added these improvements:
- Added Cg language support for uniform buffers
- Added OpenGL Unified Buffer Object (UBO) support for buffers
- Added OpenGL GLSL version 110 and 120 translation support
- New tessellation examples added
- New uniform buffer examples added
- VC10 projects added for examples
For more details and downloads, please visit our Cg Toolkit page.
