Join the fun at the Nsight Lab at the GPU Technology Conference
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We've just completed a succesful day training developers to debug and profile CUDA using NVIDIA Nsight for Visual Studio. If you missed the training today, join us Wednesday at GTC to learn about the powerful CUDA debugging features of Nsight that enable developers to quickly spot bugs or the comprehensive set of performance analysis tools provided by Nsight that allow developers to identify system level optimization opportunities as well as expensive and inefficient CUDA kernels. |
In the Trenches at GTC: Programming GPUs with OpenACC
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By Adnan Boz (GTC 2012 Guest Blogger) It's my first day at the GPU Technology Conference and I've already had the opportunity to meet gurus like Mark Harris (Chief Technologist, GPU Computing, NVIDIA, and founder of GPGPU.org) and learn about the latest advancements in the GPU and HPC arena from people like NVIDIA's Will Ramey and Duncan Poole. |
Languages, APIs and Development Tools for GPU Computing
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By Michael Wang, The University of Melbourne, Australia (GTC 12 Guest Blogger) It’s 9 am, the first morning session of the pre-conference Tutorial Day. The atmosphere in the room is one of quiet anticipation. NVIDIA's Will Ramey takes the stage and says: “this is going to be a great week.” I couldn’t agree more. A quick show of hands reveals that more than 90% of the 200-strong audience had used CUDA in the past week. The prophetic words of Jack Dongarra aptly sum up why we are all here: |
DirectX9 support and local single GPU CUDA Debugging announced in latest NVIDIA Nsight Visual Studio Edition 2.2!
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The NVIDIA Developer Tools team is proud to announce the release of NVIDIA ® Nsight™ Development Platform, Visual Studio Edition 2.2, an application development platform for heterogeneous systems (formerly known as NVIDIA Parallel Nsight™). This new release brings support for single GPU Debugging for CUDA developers on systems equipped with any GPU that supports hardware GPU debugging. For graphics developers, Nsight now supports DirectX 9 in the Frame Debugger, Frame Profiler, Analysis and Nsight HUD. |



